Sound Ideas, AUTO, HORN - MEDIUM, ONE MEDIUM BLAST (Used for traffic in the Toad's Turnpike track.).Sound Ideas, ANIMAL, CREATURE - LARGE ANIMAL GROWL 04 (An edited version of the 2nd half of the sound is used for the Bowser statue in the Bowser's Castle track.).Cuica 01 (used in various music tracks).Anime Electronic Train Crossing Bell Sound 2 (Used in a low pitch for the train crossing signs in the Kalamari Desert track.).Your character will say a positive cheer ("Alright!", "Let's Go!", laughing, etc) and you will get a boost of speed.Mario Kart 64 is a video game released in 1996 for the Nintendo 64. After it turns orange, complete the turn and let go of the R button. Remember that during all the entire slide turn, the R button must be held. Do this a second time, and the yellow smoke will turn orange. If done right, the white "VEEEEE" smoke will turn into yellow "VEEEEE" smoke. When pushing the analog in the opposite direction of the turn (you'll be turning wide instead of sharp), push it back to the direction of the turn for a moment and then back to the opposite direction. To get a boost from the turn, start the slide turn. You can also use slide steering to get small boosts. Move the analog back in the direction of the turn to sharpen the turn again and adjust where you're going. To control the turn, push in the opposite direction while continuing to hold R. At this beginning of the slide turn, the turn will be very sharp. If done correctly, white smoke will start coming from your tires shaped as the letters "VEEEEE". To begin the turn, hold the analog stick in the direction of the turn and press and hold R. Luigi Raceway is a good place to practice slide steering. The remaining characters will not slow down if you don't slide steer, but it can be beneficial to them anyway, as slide steering can give all players small extra boosts. The lightweight characters - Yoshi, Toad, and Peach - will slow down every time they turn unless you slide turn. Slide steering is one of the main distinctions between an advanced player and a beginning or intermediate player. It can be tricky at first, but with practice anyone can do it. In Mario Kart 64, slide steering is an important skill to master. The D-pad can be used in Mario Kart 64's menus, however, the analog can be used as well. Music Volume control (L button) - You can lower the volume of the background music or turn it off using L.However, it does not identify players in the course "Yoshi's Valley" due to its paths' vagueness, where it shows question marks instead. The racer position map is a colored box that borders the screen (in multi-player, it goes straight between the top and bottom halves of the screen) that has large icons of each racer and displays where they are in relation to each other much better than the course map. The spedometer tells you how fast you're going in km/h. The course map is a small map in the lower right corner that shows your position and other racers' positions in relation to where they are on the course. Map change (Right C button) - Press Right C to cycle through the course map, spedometer and racer position map (rectangular progress bar).Camera change (Up C button) - You can move the camera farther back behind you, or back behind you using Up C.Pause/Menu button (Start button) - Hit the start button to pause the race, change the course/driver or quit.You also use the R button during #Slide Steering. It is possible to hop over bombs and bananas, but timing in those cases is very important. Jump (R button) - By pressing R, you can hop slightly as you're driving.(Note that doing this will not protect the first place player from getting hit by a Spikey Blue Shell.) When these items are held behind you, they provide a shield from attacks from behind, like turtle shells or other players ramming into you. Single green and red shells, blue shells, single bananas and fake item bombs can be held behind your kart by holding Z/Down C (See #Items). Use Item (Z button/Down C button) - By hitting Z or Down C you can use a stored item that you have picked up.You can also slide steer by using the analog and the R button, which will be discussed below under #Slide Steering. Steering (Analog) - Use the analog stick to steer.If you're fast enough, a music note will appear above your character's head and although you may lose some speed, you won't slip. You can also cancel slipping on a banana by pressing B just after you run over it. Break (B button) - Breaking is important in courses like Kalamari Desert where you need to stop or risk crashing.However, if you time it just right as the last light blinks, you will get a Mushroom boost and blast past everyone else. Holding A before Lakitu begins the race will make your kart spin. Accelerate/Gas (A button) - To accelerate, press and hold A.